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(Developed
for ESOL, but could be used in all classes)
Objectives
Materials
Process
Reflection
Objectives
top of activity
-- to help students
develop a sense of community from the very first minute of a class
Materials
Puzzles of all kinds,
including construction puzzles, math puzzles, word puzzles, jigsaw puzzles
Art and craft supplies,
including construction paper, glue, sissors, scotch tape, markers, Play
Doh, pipe cleaners
Rhythm instruments,
guitar, electronic keyboard
Games such as Boggle,
Checkers, playing
cards, dice
top
of activity
Process
During
the first week of class, I place an assortment of puzzles and games on tables
around the classroom before class begins. As students enter the room, I
encourage them to paly with the things on the tables. If the games and puzzles
are stimulating and appropriately challenging, it isn't long before students
are interacting with one another. I encourage them to use each other as
resources in solving the puzzles or playing the games. Once all of the students
have arrived, I allow them to continue mingling and interacting with each
other. Since my class is a two-hour class, I leave the things on the table
for use during our break. On successive days, I suggest that students try
out different activities.
top
of activity
Reflection
By the end of the
first week, the students in the class will have discovered interesting
things about themselves and the other members of the class. I ask the
students to sit in small groups of three to four students, and discuss
what they have observed about each other as they have worked on the games
and puzzles. Here are some questions I ask them to think about:
- Which actvities
did you enjoy doing the most? Why?
- Which did not appeal
at all to you? Why?
- Did you get help
from anyone else to do any of the activities? How did that work for
you?
- What did you notice
about other people?
top
of activity
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Dialogue!
Have you ever noticed
that wherever students sit on their first day in class becomes THEIR
seat? And the way students usually only talk to those students who happen
to be sitting right next to them? Annette wanted an activity that would
break that pattern. She adapted this activity from an idea in Teamwork
and Teamplay, by Jim Cain and Barry Jolliff. In designing the activity,
Annette considered
-- the unique learner. I try to offer a wide variety
of games and puzzles reflecting all of the intelligences defined by
Howard Garder. I
want all of my students to recognize that each one valued as an individual
and to celebrate our diversity.
-- the environment- The main thrust of this activity
is to begin developing a strong sense of community. The goal is for
students to recognize that each student has unique abilities and interests.
By establishing a playful atmosphere right at the beginning, students
realize that this class will be supportive emotionally and socially.
-- the construction of individual meaning - If students
are going to benefit from a collaborative learning environment, they
need to realize at a "deep meaning" level that each student
in the class is an important member of the class. During the reflection
time, students come to this realization quite naturally.
Observations--At
first, students are a bit reluctant to "play" with the games
and puzzles and interact with each other. By the end of the week, however,
it is interesting to see how they do begin to interact comfortably with
each other.
TIP: Finding
appropriate games and puzzles can be challenging. Summer garage sales,
the Salvation Army and even our own closets provide an economical way
to collect interesting things. Some of my better finds include a puzzle
game of 8 famous works of art and a magnetized metal box with assorted
metal pieces for creating animal shapes.
Click here to email Annette
questions, comments, and suggestions.
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here to join our email discussion group!
Click
here to read more about our model.
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